JC Attract 2005 Jaroslaw Cichocki, Poland,

E-mail: jarcicho AT interia.pl

M A I N

 

Principles of logical game "JC Attract"

   

1. The game is intended for two players and is played on board 8x8 (or 10x10, or 12x12, or 14x14, ...). In the beginning the board is empty.

2. Each player has 32 (or 50, or 72, or 98, ...) own pieces (white or black). White takes the first turn.

3. Every move is divided into two stages:

- The player places own piece on the board on free field.

- The player pulls near to placed piece all other pieces in the same horizontal and vertical rows step by one field. The player has to pull pieces in order started from placed piece. The player can pull this piece who can be pulled on free field.

4. The winner is one who: Will be first to have more of own pieces winning. A winning piece is one surrounded by four of the opponent's pieces as seen in the exemplary drawing.

 

o

 

o

 

x

 

o

 

o

 

 

Additional information:

board 8x8 - to learning;

board 10x10 - for beginners;

board 12x12 - to usual playing;

boards 14x14, 16x16, ... - for champions.

 

 

Example 1. Four example moves.

 

Picture 1a. White (o) - B1.

 

8

 

 

 

 

 

 

 

 

7

 

 

 

 

 

 

 

 

6

 

 

 

 

 

 

 

 

5

 

 

 

 

 

 

 

 

4

 

 

 

 

 

 

 

 

3

 

 

 

 

 

 

 

 

2

 

 

 

 

 

 

 

 

1

 

o

 

 

 

 

 

 

 

A

B

C

D

E

F

G

H

 

Picture 1b. Black (x) - B8.

 

8

 

x

 

 

 

 

 

 

7

 

 

 

 

 

 

 

 

6

 

 

 

 

 

 

 

 

5

 

 

 

 

 

 

 

 

4

 

 

 

 

 

 

 

 

3

 

 

 

 

 

 

 

 

2

 

o

 

 

 

 

 

 

1

 

 

 

 

 

 

 

 

 

A

B

C

D

E

F

G

H

 

Picture 1c. White (o) - E2.

 

8

 

x

 

 

 

 

 

 

7

 

 

 

 

 

 

 

 

6

 

 

 

 

 

 

 

 

5

 

 

 

 

 

 

 

 

4

 

 

 

 

 

 

 

 

3

 

 

 

 

 

 

 

 

2

 

 

o

 

o

 

 

 

1

 

 

 

 

 

 

 

 

 

A

B

C

D

E

F

G

H

 

Picture 1d. Black (x) - B2.

 

8

 

 

 

 

 

 

 

 

7

 

x

 

 

 

 

 

 

6

 

 

 

 

 

 

 

 

5

 

 

 

 

 

 

 

 

4

 

 

 

 

 

 

 

 

3

 

 

 

 

 

 

 

 

2

 

x

o

o

 

 

 

 

1

 

 

 

 

 

 

 

 

 

A

B

C

D

E

F

G

H

 

 

Example 2.

 

Picture 2a. Example situation.

 

8

 

 

 

 

 

 

 

 

7

 

 

 

o

 

 

 

 

6

o

 

 

x

 

 

 

 

5

 

x

 

 

 

 

 

 

4

 

o

 

 

o

 

 

 

3

 

x

 

 

 

 

 

 

2

 

 

 

x

 

 

 

 

1

 

 

 

 

 

 

 

 

 

A

B

C

D

E

F

G

H

 

Picture 2b. White (o) - D4. C4 (o) - winning piece. Whites win.

 

8

 

 

 

 

 

 

 

 

7

 

 

 

 

 

 

 

 

6

o

 

 

o

 

 

 

 

5

 

x

 

x

 

 

 

 

4

 

 

o

o

o

 

 

 

3

 

x

 

x

 

 

 

 

2

 

 

 

 

 

 

 

 

1

 

 

 

 

 

 

 

 

 

A

B

C

D

E

F

G

H

 

 

Example 3.

 

Picture 3a. Example situation.

 

8

 

 

 

o

 

 

 

 

7

 

o

o

x

 

 

 

 

6

 

x

x

o

 

 

 

 

5

 

o

o

x

 

 

 

 

4

 

x

 

 

 

 

 

 

3

 

 

 

 

 

 

 

 

2

 

 

 

 

 

 

 

 

1

 

 

 

 

 

 

 

 

 

A

B

C

D

E

F

G

H

 

Picture 3b. Black (x) - D1. C5 (o), C6 (x) - winning pieces. Game don't over.

 

8

 

 

 

 

 

 

 

 

7

 

o

o

o

 

 

 

 

6

 

x

x

x

 

 

 

 

5

 

o

o

o

 

 

 

 

4

 

x

 

x

 

 

 

 

3

 

 

 

 

 

 

 

 

2

 

 

 

 

 

 

 

 

1

 

 

 

x

 

 

 

 

 

A

B

C

D

E

F

G

H

 

 

 

Exercise. Black (x) starts and win in second move.

 

12    

o

 

o

x

 

o

       
11  

x

o

 

x

o

x

x

x

o

   
10  

x

x

o

       

o

 

o

 
9  

x

x

o

o

o

 

x

o

o

o

 

8

 

 

o

 

x

x

x

o

x

x

 

x

7

 

o

 

o

 

 

 

 

 

x

x

o

6

o

 

 

 

 

 

 

 

 

 

o

o

5

x

x

 

 

 

 

 

 

 

 

o

x

4

o

o

 

x

 

x

 

 

 

 

x

o

3

 

o

x

 

x

x

 

o

x

o

o

x

2

 

 

 

x

o

x

o

o

x

x

x

o

1

 

 

 

o

 

 

 

 

o

x

 

 

 

A

B

C

D

E

F

G

H I J K

L

 

 

M A I N